30 May 11, 10:00PM
(30 May 11, 09:22PM)vern Wrote: I just don't see it. The engine already is straining to play the majority of the maps out there, adding more to render, will just result in epic lag, even for ac_desert3. I can see the wqd and the evt going through the roof. Adding more mapmodels, textures etc, will be things the engine can handle. Weather is just not one of them.
Mapmodels are the only practical way to do accurate weather. And mapmodels that must be read, textured, and animated take much longer to render than the points and lines in the method I described above.
Weather is definitely feasible if it is done correctly. The mapmodels I experimented with had less of an impact on fps than a single barrel but nobody is afraid to put clusters of barrels all over the map.
The way I intended for my models to be used was as sparse decoration in places that made sense and added depth to a map, not the way most people just drop barrels and palettes everywhere.