Mapping issues
#18
(29 May 11, 04:16PM)vern Wrote: I tell you what, I've spent too much time learning about how to evade mapping restrictions, I'm going to write a short tutorial, and post it here. I will show how to make your maps 253 cubes tall, walk through doors, one way shooting. Anything you can imagine, I will have.

James Gordon Jr.: Why's he running, Dad?
Lt. James Gordon: Because we have to chase him.
James Gordon Jr.: He didn't do anything wrong.
Lt. James Gordon: Because he's the hero AssaultCube deserves, but not the one it needs right now. So we'll hunt him because he can take it. Because he's not our hero. He's a silent guardian, a watchful protector. A Vern.
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Messages In This Thread
Mapping issues - by MerCyKiL - 29 May 11, 07:58AM
RE: Mapping issues - by DogDancing - 29 May 11, 09:29AM
RE: Mapping issues - by Orynge - 29 May 11, 09:53AM
RE: Mapping issues - by XFA - 29 May 11, 09:55AM
RE: Mapping issues - by ExodusS - 29 May 11, 10:24AM
RE: Mapping issues - by Ronald_Reagan - 29 May 11, 10:16AM
RE: Mapping issues - by XFA - 29 May 11, 10:36AM
RE: Mapping issues - by Luc@s - 29 May 11, 10:55AM
RE: Mapping issues - by XFA - 30 May 11, 07:46AM
RE: Mapping issues - by d1337r - 29 May 11, 12:09PM
RE: Mapping issues - by vern - 29 May 11, 04:16PM
RE: Mapping issues - by Lantry - 30 May 11, 12:34AM
RE: Mapping issues - by Duckett - 30 May 11, 05:18AM
RE: Mapping issues - by vern - 30 May 11, 09:16AM
RE: Mapping issues - by vern - 29 May 11, 05:25PM
RE: Mapping issues - by tempest - 29 May 11, 06:17PM
RE: Mapping issues - by Cemer - 29 May 11, 06:22PM
RE: Mapping issues - by X-Ray_Dog - 29 May 11, 08:24PM
RE: Mapping issues - by Viper - 29 May 11, 08:34PM
RE: Mapping issues - by vern - 29 May 11, 08:39PM
RE: Mapping issues - by Viper - 29 May 11, 08:42PM
RE: Mapping issues - by Viper - 30 May 11, 04:56AM
RE: Mapping issues - by MerCyKiL - 30 May 11, 08:56PM
RE: Mapping issues - by VenteX - 31 May 11, 05:49AM
RE: Mapping issues - by Orynge - 31 May 11, 07:02AM