29 May 11, 02:17PM
what do you mean aim animation ? The current bot mapmodel hasn't used else some animations (or add some else), it can be good to do some sequence of them with keybind "M" (matrix move), but in certain angle of view it can be cheat for AC then.With pressed "M" client code would calculate possible moves with mapmodel to avoid hit by bullet. With current speed of bullets it would be super moves.
The next special keybind "G" could be changing gravity of your bot mapmodel(physic). For better jumping.
Keybind "S" for slowing game , i still don't understand how it should work.
The next special keybind "G" could be changing gravity of your bot mapmodel(physic). For better jumping.
Keybind "S" for slowing game , i still don't understand how it should work.