24 May 11, 08:36AM
Hi cartouche.
It's not a problem of converting your maps.
In version 1.1 of AssaultCube, certain requirements were added to stop extremely high or wide maps from being made.
Read about it here.
It's not a problem of converting your maps.
In version 1.1 of AssaultCube, certain requirements were added to stop extremely high or wide maps from being made.
Read about it here.