ac_village
#2
I like it. I would suggest you to avoid the textures to run into eachother in your next map and you can rifle jump between the bases in one clip which isnt really nice either but you really had some great ideas for details!

Good job, is this your first one?
Thanks given by:


Messages In This Thread
ac_village - by SuaveDude - 22 May 11, 08:35AM
RE: ac_village - by Robtics - 22 May 11, 08:59AM
RE: ac_village - by SuaveDude - 22 May 11, 09:44AM
RE: ac_village - by jAcKRoCk* - 22 May 11, 10:46AM
RE: ac_village - by Hav0c - 22 May 11, 11:09AM
RE: ac_village - by Andrez - 22 May 11, 11:24AM
RE: ac_village - by CicloN - 22 May 11, 02:19PM
RE: ac_village - by hgf-arg - 22 May 11, 02:50PM
RE: ac_village - by Nightmare - 22 May 11, 03:15PM
RE: ac_village - by Vlad - 22 May 11, 07:23PM
RE: ac_village - by Luc@s - 22 May 11, 07:34PM
RE: ac_village - by Zarjio - 22 May 11, 11:59PM
RE: ac_village - by Duckett - 23 May 11, 09:48PM
RE: ac_village - by #M|A#Wolf - 23 May 11, 10:13PM
RE: ac_village - by Viper - 24 May 11, 02:09AM
RE: ac_village - by cecia - 24 May 11, 02:23AM
RE: ac_village - by SuaveDude - 24 May 11, 08:05AM
RE: ac_village - by DogDancing - 24 May 11, 11:08AM
RE: ac_village - by Zarjio - 24 May 11, 03:36PM
RE: ac_village - by Nightmare - 24 May 11, 08:36PM
RE: ac_village - by Kirin - 24 May 11, 09:44PM
RE: ac_village - by Ronald_Reagan - 25 May 11, 12:14AM
RE: ac_village - by Cemer - 25 May 11, 01:36AM