Bullet model
#4
Sorry, but this isn't high-poly, but blatant fubar.

Have a look at the picture below. Both cylinders will look exactly the same, though one comes with insane poly-count and the other one is done right. ;)

[Image: fubar.jpg]

You should always (!) keep the polys down to as much as you really need. I guess about 1/3rd of them could be left out with no visual effect, as they appear to be redundant.

I hope the picture helps to understand what I'm trying to explain.
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Messages In This Thread
Bullet model - by snake_eye - 15 May 11, 12:34PM
RE: Bullet model - by a_slow_old_man - 15 May 11, 12:53PM
RE: Bullet model - by Huntsman - 15 May 11, 01:01PM
RE: Bullet model - by Mr.Floppy - 16 May 11, 05:27PM
RE: Bullet model - by Mael - 16 May 11, 08:14PM
RE: Bullet model - by ExodusS - 16 May 11, 05:30PM
RE: Bullet model - by Mr.Floppy - 16 May 11, 05:32PM
RE: Bullet model - by snake_eye - 16 May 11, 05:41PM
RE: Bullet model - by Mr.Floppy - 16 May 11, 09:04PM