Future for Singleplayer maps?
#7
Also keep in mind that specific CubeScript idents can be enabled for use in maps.cfg by the individual player.
At the same time, yes, many script idents are not meant for normal game modes.
And "survivor" is a very basic single-player mode; you can count on scripters to make more, and more complex ones.
* V-Man posts on the ideas thread...

@Josiah: Don't worry; anyone who criticizes any use of the single-player aspect of AC is missing the point by a long shot. Whose business is it what you do in single-player?? XD
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Messages In This Thread
Future for Singleplayer maps? - by Viper - 10 May 11, 04:28AM
RE: Future for Singleplayer maps? - by Josiah - 10 May 11, 04:37AM
RE: Future for Singleplayer maps? - by Mael - 10 May 11, 04:45AM
RE: Future for Singleplayer maps? - by Orynge - 10 May 11, 06:45AM
RE: Future for Singleplayer maps? - by VenteX - 10 May 11, 01:57PM
RE: Future for Singleplayer maps? - by V-Man - 10 May 11, 02:19PM
RE: Future for Singleplayer maps? - by Viper - 11 May 11, 12:41AM
RE: Future for Singleplayer maps? - by tempest - 11 May 11, 11:09AM
RE: Future for Singleplayer maps? - by Gibarix - 11 May 11, 03:56AM
RE: Future for Singleplayer maps? - by V-Man - 11 May 11, 02:43PM
RE: Future for Singleplayer maps? - by Viper - 12 May 11, 12:12AM
RE: Future for Singleplayer maps? - by wolfbr - 12 May 11, 05:06PM
RE: Future for Singleplayer maps? - by V-Man - 12 May 11, 06:05PM
RE: Future for Singleplayer maps? - by Lantry - 13 May 11, 02:18AM
RE: Future for Singleplayer maps? - by Andrez - 12 May 11, 06:16PM
RE: Future for Singleplayer maps? - by Duckett - 13 May 11, 04:08AM
RE: Future for Singleplayer maps? - by V-Man - 13 May 11, 05:20AM
RE: Future for Singleplayer maps? - by Andrez - 13 May 11, 11:50AM
RE: Future for Singleplayer maps? - by V-Man - 13 May 11, 12:36PM
RE: Future for Singleplayer maps? - by Viper - 13 May 11, 08:12PM
RE: Future for Singleplayer maps? - by Bukz - 13 May 11, 08:16PM
RE: Future for Singleplayer maps? - by Viper - 13 May 11, 08:17PM