Map Editors: Quality Requisites
#56
A lot of people aren't getting tired to throw in the argument that this requisites are limiting creativity.

The shortest definition of creativity is "ability to recombine information". Assume that the mapping requisites and the mapper's ideas are some kind of information. In this case a mapper would be creative if his map represents a combination of both - quite simple.

So my conclusion of this: Requesting over and over again to remove the requisites "to liberate creativity" shows that these admonishers are limited innerly in their ability to recombine. And to be honest - it's not that verrrry creative to place 50 nades with a 1 cube distance.

Whatever - like several other discussions here which took place during the past years this is also an example of a proxy war. The true reason is that A lot of people aren't able to accept any kind of restriction or limitation; so they feel personal affected (it doesn't matter if they are mappers or not) and therefore they are showing adverse reactions. Thereby the most people are missing the point (or they just don't know it) that there have been some informal requisites before (like the acceptable WQD value, which was always a bit vague).

So do me a favor and stop mourning for the wrong reasons. Try to learn to deal with the requisites, like a lot of other mappers did before. Good luck and have fun with mapping.
Thanks given by:


Messages In This Thread
Map Editors: Quality Requisites - by V-Man - 31 Oct 10, 04:42PM
RE: Map Editors: Quality Requisites - by V-Man - 08 Nov 10, 11:43PM
RE: Map Editors: Quality Requisites - by JGAN - 10 Nov 10, 10:17PM
RE: Map Editors: Quality Requisites - by pen! - 19 Nov 10, 05:29AM
RE: Map Editors: Quality Requisites - by Mael - 19 Nov 10, 07:03AM
RE: Map Editors: Quality Requisites - by Panda - 19 Nov 10, 05:54AM
RE: Map Editors: Quality Requisites - by Bukz - 19 Nov 10, 08:54AM
RE: Map Editors: Quality Requisites - by Sarin - 09 Feb 11, 10:27AM
RE: Map Editors: Quality Requisites - by jamz - 10 Feb 11, 10:18AM
RE: Map Editors: Quality Requisites - by Alien - 19 Mar 11, 05:52PM
RE: Map Editors: Quality Requisites - by jamz - 20 Mar 11, 08:25PM
RE: Map Editors: Quality Requisites - by Alien - 20 Mar 11, 09:34PM
RE: Map Editors: Quality Requisites - by V-Man - 21 Mar 11, 03:00AM
RE: Map Editors: Quality Requisites - by Viper - 08 May 11, 11:48PM
RE: Map Editors: Quality Requisites - by V-Man - 08 May 11, 03:31PM
RE: Map Editors: Quality Requisites - by Apollo{TyD} - 08 May 11, 11:09PM
RE: Map Editors: Quality Requisites - by Alien - 09 May 11, 12:04PM
RE: Map Editors: Quality Requisites - by Viper - 10 May 11, 02:18AM
RE: Map Editors: Quality Requisites - by V-Man - 10 May 11, 03:44AM
RE: Map Editors: Quality Requisites - by V-Man - 10 May 11, 02:28PM
RE: Map Editors: Quality Requisites - by vern - 29 May 11, 08:05PM
RE: Map Editors: Quality Requisites - by Cemer - 06 Aug 11, 02:29AM
RE: Map Editors: Quality Requisites - by Jg99 - 06 Aug 11, 02:23AM
RE: Map Editors: Quality Requisites - by Bukz - 06 Aug 11, 03:54AM
RE: Map Editors: Quality Requisites - by Jg99 - 06 Aug 11, 04:42AM