08 May 11, 11:37AM
(This post was last modified: 08 May 11, 11:50AM by JOKKEBROKKE.)
Hello Assault Cube members,
I have played Assault cube for a several years now, but the restrictions for map making that have been made are in my opinion not a good development.
I don't understand the statement that alot of maps don't fit ''How the game is supposed te be played'' subject. The game has been played for years the way it did until now? It was a rich environment for everyone that had some imagination, and on top of that nobody can say for somebody else what a good or bad map is!
If you create ristrictions you push somebody into a certain corner, you take charge of how the maps have to be. Okay if you want this game to be played different, it is your choice. But you had to make these ristrictions in the beginning when Assault cube was released, not now years after! Why not make a Assault Cube 2 with the same graphics rules gameplay, wich has the new vision?
I think you should be proud about every single map that has been made, they are al worth it! The easy way of map building and sharing was the power of Assault Cube, it was a unique place for creativity. Now some dumb people that are in charge have changed the rules, becaus e they wanted it thier way after several years. You cannot have everything go it your way that is part of the bussiness!
Now Assault Cube is a ordinairy shooter, hopefully someone is smart enough to start his own version of Assault cube (new brand) and make it as Universal,free, easy, realism as Assault Cube. With the easy online map maker. This version should accept people to be creative, with the mix of standard maps and vague gameplay wich made Assault Cube famous!
I think Assault Cube is at a dead end, meaning that it has nothing cutting edge to offer anymore, there is no ''special'' reason anymore why somebody would use Assault Cube, exept making ordinairy maps.
To end this message, I also made a test map, and it did not fit the rules, it was jut a simple tactic map nothing extreme.
but beside of this, thanks for al those years of fun!
An ex Assault Cube player
I have played Assault cube for a several years now, but the restrictions for map making that have been made are in my opinion not a good development.
I don't understand the statement that alot of maps don't fit ''How the game is supposed te be played'' subject. The game has been played for years the way it did until now? It was a rich environment for everyone that had some imagination, and on top of that nobody can say for somebody else what a good or bad map is!
If you create ristrictions you push somebody into a certain corner, you take charge of how the maps have to be. Okay if you want this game to be played different, it is your choice. But you had to make these ristrictions in the beginning when Assault cube was released, not now years after! Why not make a Assault Cube 2 with the same graphics rules gameplay, wich has the new vision?
I think you should be proud about every single map that has been made, they are al worth it! The easy way of map building and sharing was the power of Assault Cube, it was a unique place for creativity. Now some dumb people that are in charge have changed the rules, becaus e they wanted it thier way after several years. You cannot have everything go it your way that is part of the bussiness!
Now Assault Cube is a ordinairy shooter, hopefully someone is smart enough to start his own version of Assault cube (new brand) and make it as Universal,free, easy, realism as Assault Cube. With the easy online map maker. This version should accept people to be creative, with the mix of standard maps and vague gameplay wich made Assault Cube famous!
I think Assault Cube is at a dead end, meaning that it has nothing cutting edge to offer anymore, there is no ''special'' reason anymore why somebody would use Assault Cube, exept making ordinairy maps.
To end this message, I also made a test map, and it did not fit the rules, it was jut a simple tactic map nothing extreme.
but beside of this, thanks for al those years of fun!
An ex Assault Cube player