Edit classic maps
#17
(29 Apr 11, 04:52PM)Mr.Floppy Wrote: These maps are what they are and ...
Yes, but with which reasoin it was include in official map pack ? Desert3 i think is very old map, so just there wasn't other choice. Ac_aqueous idk why.
So if compare maps to art - we cant change them, if compare its to part of game, then we can, because game is changing, weapon balance changing, shotbox changing ...




(29 Apr 11, 04:52PM)Mr.Floppy Wrote: To me it looks like we need a few more really tough balanced maps for matches.
yes, pls :) !

(29 Apr 11, 04:56PM)jamz Wrote: The trouble here is that clans are not prepared to match on non-official maps.
...
Its not trouble. When you start play AC, you start from official maps.
Main maps in public is official. So why should clans search and train new maps ?
Also official maps have big credit of trust, because devs made them official.

(29 Apr 11, 05:04PM)CicloN Wrote: lol sure , aqueous and d3... what aboout rattrap?
ac_raptrap is new and not so popular yet.

(29 Apr 11, 08:04PM)Atrimos Wrote: if the map is unbalanced, the player must learn to play on both sides. That's the interesting thing about the game, beat your opponent with more difficulties

Interesting to beat strong/better enemy in equal position.

(29 Apr 11, 09:58PM)DES|OpenSource Wrote: To have a fair clan match maybe its best to play same map two times. One CLA and one RVSF.

It will be boring :)

Thanks given by:


Messages In This Thread
Edit classic maps - by Vlad - 29 Apr 11, 03:51PM
RE: Edit classic maps - by Mr.Floppy - 29 Apr 11, 04:52PM
RE: Edit classic maps - by Vlad - 30 Apr 11, 12:39AM
RE: Edit classic maps - by Mr.Floppy - 30 Apr 11, 06:50PM
RE: Edit classic maps - by jamz - 29 Apr 11, 04:56PM
RE: Edit classic maps - by tempest - 29 Apr 11, 05:42PM
RE: Edit classic maps - by ExodusS - 29 Apr 11, 05:01PM
RE: Edit classic maps - by CicloN - 29 Apr 11, 05:04PM
RE: Edit classic maps - by Alien - 29 Apr 11, 05:11PM
RE: Edit classic maps - by V-Man - 29 Apr 11, 07:17PM
RE: Edit classic maps - by Xenon - 29 Apr 11, 07:21PM
RE: Edit classic maps - by VenteX - 29 Apr 11, 07:24PM
RE: Edit classic maps - by Atrimos - 29 Apr 11, 08:04PM
RE: Edit classic maps - by OpenSource - 29 Apr 11, 09:58PM
RE: Edit classic maps - by Bukz - 29 Apr 11, 10:39PM
RE: Edit classic maps - by Stranz - 29 Apr 11, 11:44PM
RE: Edit classic maps - by Bukz - 30 Apr 11, 12:03AM
RE: Edit classic maps - by ExodusS - 30 Apr 11, 12:24AM
RE: Edit classic maps - by Viper - 30 Apr 11, 01:31AM
RE: Edit classic maps - by #M|A#Wolf - 30 Apr 11, 05:28AM
RE: Edit classic maps - by ExodusS - 30 Apr 11, 11:11AM
RE: Edit classic maps - by titiPT - 30 Apr 11, 01:39PM
RE: Edit classic maps - by Vlad - 30 Apr 11, 02:42PM
RE: Edit classic maps - by Xenon - 30 Apr 11, 02:59PM
RE: Edit classic maps - by YourSister - 30 Apr 11, 03:40PM
RE: Edit classic maps - by Xenon - 30 Apr 11, 03:56PM
RE: Edit classic maps - by ExodusS - 30 Apr 11, 06:49PM
RE: Edit classic maps - by Luc@s - 30 Apr 11, 07:07PM
RE: Edit classic maps - by YourSister - 30 Apr 11, 07:13PM
RE: Edit classic maps - by Viper - 30 Apr 11, 08:08PM
RE: Edit classic maps - by ExodusS - 30 Apr 11, 09:21PM
RE: Edit classic maps - by Duckett - 01 May 11, 03:17AM
RE: Edit classic maps - by Xenon - 01 May 11, 04:07AM
RE: Edit classic maps - by Duckett - 01 May 11, 04:31AM
RE: Edit classic maps - by Xenon - 01 May 11, 04:40AM
RE: Edit classic maps - by V-Man - 01 May 11, 02:22PM
RE: Edit classic maps - by Vlad - 03 May 11, 06:52PM