import walls/floorplan into map
#29
(29 Apr 11, 04:48AM)Lantry Wrote: which means that rifle@camper is ~115ft tall in some places. Fall damage, where art thou??

So you're saying that the devs should do ALL the work of coding in fall damage... just for some nooby maps?
:P

Edit: (that would take away from cooler/ more important things ;) )
Thanks given by:


Messages In This Thread
import walls/floorplan into map - by turbo84gn - 25 Apr 11, 07:10PM
RE: import walls/floorplan into map - by Bukz - 25 Apr 11, 07:40PM
RE: import walls/floorplan into map - by V-Man - 26 Apr 11, 01:17AM
RE: import walls/floorplan into map - by makkE - 26 Apr 11, 07:09PM
RE: import walls/floorplan into map - by Viper - 27 Apr 11, 02:25AM
RE: import walls/floorplan into map - by V-Man - 28 Apr 11, 02:40PM
RE: import walls/floorplan into map - by V-Man - 29 Apr 11, 03:52AM
RE: import walls/floorplan into map - by Thrawn - 29 Apr 11, 07:08AM
RE: import walls/floorplan into map - by makkE - 29 Apr 11, 11:15AM