27 Apr 11, 04:28AM
(27 Apr 11, 03:22AM)Viper Wrote: ...
I think this is a good idea. On the one hand spread is too random for skilled players, on the other hand it's desirable that weapons be less effective at long ranges. This would solve both problems.
The remaining banes of randomness would then be limited to spawns and that matter of bullets only sporadically passing through wired fences.