26 Apr 11, 06:34AM
The main problem it seems is with the instant gratification of playing the game. Those who are skilled enough to headshot often deserve something tangible and concrete for their efforts and skill. Personally, medals and achievements don't do much for my ego.
Possibly create a points system for each type of kill where movement, distance and accuracy play into how much the kill counts for points. Obviously this would be extremely complicated and leave every player completely confused though.
My solution to avoiding headshots has always been to jump and alter the vertical horizons.
Possibly create a points system for each type of kill where movement, distance and accuracy play into how much the kill counts for points. Obviously this would be extremely complicated and leave every player completely confused though.
My solution to avoiding headshots has always been to jump and alter the vertical horizons.