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IRC Script!! [IDEA AND DEVELOPMENT]
#19
Heh, that's quick to give up.

My 2ยข worth: I've been tempted to do something in this area myself, but can't manage to squeeze it in. My approach would've built of the already excellent Supybot (python); simply add a new plugin to it, that can communicate with servers - if so required an extension of the extping protocol could enable sending/receiving messages between server and irc-bot.
TBH I don't quite see the need for integrating IRC with the engine directly - IMHO there are good enough irc-clients out there already, we don't need to reinvent the wheel here in AC, not to mention the additional clutter this would cause. You simply have your AC-IRC-channels (starting with #assaultcube on quakenet) to go and find players for matches, not forgetting you can simply go onto an empty server, start the match you'd like to play and wait for people to join .. as in any other game w/o a global-chat integrated into the engine.
The bots purpose - in my mind - would be to find empty servers, or allow to find .. say .. a CTF-match w/o having to start the game. A text-based, rudimentary CSL basically - some people/games call this a pickup-bot.
Afterthought: much more sensible (again IMHO) would be an elaborate Mumble-integration - like "The Conquerors"/"Ogros.org" have (or used to have, at least) for their sauerbraten-client .. you get switched to different channels depending on your team - very nifty, very useful.
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Messages In This Thread
RE: IRC Script!! [IDEA AND DEVELOPMENT] - by flowtron - 20 Apr 11, 01:58PM