[split] Slashes-in-mapname bug
#3
(19 Apr 11, 02:59AM)Iguana Wrote:
Code:
//Name: |DARK|deadmeat* //Date: 4/18/11 //server: {TBR}Difi //Reason: uploading virused map or some bug thing that made the console go crazy :$ //Proof: ask bloodsport for logs IP: [removed] (full ip from my server logs, cuz he came to find me to upload his map to fix)
Dis-regard this post, because it was the first time I've ever seen the console go crazy then he voted his map.. Though i tested a random map with a backslash in front of the mapname and same thing, console goes crazy and confuses me.. http://img857.imageshack.us/img857/2365/...wytown.png

Code:
Apr 19 14:54:22 loaded map packages\maps\servermaps\snowy_town_fix.cgz, 15008 + 0(0) bytes. Apr 19 14:54:22 Map height density information for snowy_town_fix: H = 18.32 V = 1056206, A = 57648 and MA = 7724 Apr 19 14:54:22 Apr 19 14:54:22 Game start: deathmatch on snowy_town_fix, 1 players, 10 minutes, mastermode 1, (map rev 2/15008, custom, 'getmap' prepared) Apr 19 14:54:22 Demo recording started. Apr 19 14:54:30 map "snowy_town_fix" does not support "deathmatch": player spawns missing Apr 19 14:54:30 client {TBR}IguanaMoo called a vote: load map '\snowy_town_fix' in mode 'deathmatch' Apr 19 14:54:30 client {TBR}IguanaMoo voted yes Apr 19 14:54:30 Demo discarded. Apr 19 14:54:30 loaded map packages\maps\servermaps\snowy_town_fix.cgz, 15008 + 0(0) bytes. Apr 19 14:54:30 Map height density information for \snowy_town_fix: H = 18.32 V = 1056206, A = 57648 and MA = 7724 Apr 19 14:54:30 Apr 19 14:54:30 Game start: deathmatch on \snowy_town_fix, 1 players, 10 minutes, mastermode 1, (map rev 2/15008, custom, 'getmap' prepared) Apr 19 14:54:30 Demo recording started. Apr 19 14:54:46 Apr 19 14:54:46 Game status: deathmatch on \snowy_town_fix, 10 minutes remaining, private, 1 clients Apr 19 14:54:46 cn name score frag death ping role host Apr 19 14:54:46 0 {TBR}IguanaMoo 0 0 0 8 admin Apr 19 14:54:46 Apr 19 14:54:46 Status at 19-04-2011 14:54:46: 1 remote clients, 164.4 send, 1.6 rec (K/sec); Ping: #216|17875|432; CSL: #1|49|3 (bytes) Apr 19 14:54:46 Uplink quality [ 40 00 00 00 00 00 00 00 00 ] +0 Apr 19 14:55:05 client {TBR}IguanaMoo called a vote: change mastermode to 'open' Apr 19 14:55:05 client {TBR}IguanaMoo voted yes Apr 19 14:55:10 disconnected client {TBR}IguanaMoo cn 0, 281 seconds played, score saved Apr 19 14:55:10 Demo "04/19/11 14:55:10: deathmatch, \snowy_town_fix, 5.97kB, 10 mr" recorded. Apr 19 14:55:46 Status at 19-04-2011 14:55:46: 0 remote clients, 194.8 send, 1.7 rec (K/sec); Ping: #215|15274|430; CSL: #1|7|3 (bytes) Apr 19 14:55:46 Uplink quality [ 40 00 00 00 00 00 00 00 00 ] +0

strange doesn't give any errors from what i saw in the console screeny ^

The only reason i reported was because I read some stuff the people could upload and vote maps with viruses or malicious stuff in or attached to the maps themselves :/
Thanks given by:


Messages In This Thread
[split] Slashes-in-mapname bug - by Iguana - 19 Apr 11, 02:59AM
RE: AC Blacklist Reports - by Bloodsport - 19 Apr 11, 07:21PM
RE: AC Blacklist Reports - by Iguana - 19 Apr 11, 09:45PM