11 Apr 11, 09:26PM
i havent tried it yet, but it looks like a nice start to something epic. :D dont worry about the open spaces. some nice walls can kill lag that may be experienced on your map. dont be afraid to enlarge your map so you can have more depth beyond the realm of the "playing field", if you will. also, keep in mind that all pickups should be added for good measure, but not too close. add 30 ffa, 20 rvsf and 20 cla spawns. keep flags to one for each team. and give the map some height. instead of one level playing field, have some hills, valleys, bridges or whatever to kill repetitiveness.
Duckett, i sense our little feud all over again. this is totally uncalled for. keep this in mind. "beauty is in the eye of the beholder." in kindergarten did you ever make some sculpture that was so dang ugly but you loved it cause u made it? coopers feel this way. there are no perfect maps, as tastes change, alongside the technology used to build it.
have i ever judged your maps badly? and do you remember a day when you criticized my maps? 8(
Duckett, i sense our little feud all over again. this is totally uncalled for. keep this in mind. "beauty is in the eye of the beholder." in kindergarten did you ever make some sculpture that was so dang ugly but you loved it cause u made it? coopers feel this way. there are no perfect maps, as tastes change, alongside the technology used to build it.
have i ever judged your maps badly? and do you remember a day when you criticized my maps? 8(