Duckett, first of all not cool.
Secondly, to clarify what I was trying to convey to you jack,
If you review my posts I never said anything subjective about the map. I will not lie, I didn't even download it. I'm sorry that I hinted at it in my edit and that was not cool of me and I regret it. What I want you to take out of this is not to give up on mapping altogether.
Now a story to (hopefully) inspire:
I'll be honest when I first started mapping my work was terrible. I unfortunately never had a good teacher and wasn't smart enough to read the documentation at that point so when I made anything it used the default textures and had no solid walls. Additionally my idea of a fun map was a massive fort/tower base with no lights or sky at all I believe. When I became slightly more informed I released a map on akimbo sure that I would be praised and featured in the next official release (no joke... talk about ignorance). It turned out that I had just flooded the map with 32 radius maxed out white lights and that my map was unfinished of all things with whole rooms sporting no work at all. I had even released this, boasting about the time I had spent on it (maybe a few hours). Obviously I was roasted by Mr. Floppy and Bukz about my work and failure to even package the map at all or even use the akimbo vault. I was shocked at the response, but of all things it might have been the one factor leading to my continued interest in mapping since of course, I now had to prove myself.
My advice to you:
1) Keep working! If you stay at it you'll only see improvement in your work.
2) Try to find inspiration from unique things instead of basing your work or even copying it off another map/game.
3) Don't be afraid to ask for help/advice. If you see someone in-game or on IRC that you know is a good mapper or even just a nice person ask them to check out your map or give you advice.
Keep trying you'll get there!
Secondly, to clarify what I was trying to convey to you jack,
If you review my posts I never said anything subjective about the map. I will not lie, I didn't even download it. I'm sorry that I hinted at it in my edit and that was not cool of me and I regret it. What I want you to take out of this is not to give up on mapping altogether.
Now a story to (hopefully) inspire:
I'll be honest when I first started mapping my work was terrible. I unfortunately never had a good teacher and wasn't smart enough to read the documentation at that point so when I made anything it used the default textures and had no solid walls. Additionally my idea of a fun map was a massive fort/tower base with no lights or sky at all I believe. When I became slightly more informed I released a map on akimbo sure that I would be praised and featured in the next official release (no joke... talk about ignorance). It turned out that I had just flooded the map with 32 radius maxed out white lights and that my map was unfinished of all things with whole rooms sporting no work at all. I had even released this, boasting about the time I had spent on it (maybe a few hours). Obviously I was roasted by Mr. Floppy and Bukz about my work and failure to even package the map at all or even use the akimbo vault. I was shocked at the response, but of all things it might have been the one factor leading to my continued interest in mapping since of course, I now had to prove myself.
My advice to you:
1) Keep working! If you stay at it you'll only see improvement in your work.
2) Try to find inspiration from unique things instead of basing your work or even copying it off another map/game.
3) Don't be afraid to ask for help/advice. If you see someone in-game or on IRC that you know is a good mapper or even just a nice person ask them to check out your map or give you advice.
Keep trying you'll get there!