I wasn't talking about converting all the sounds to FLAC, I was talking about adding support for FLAC files so that we can use our own music and stuff in the game. FLAC's an open-source codec (It stands for "Free Lossless Audio Codec, funnily enough), so it shouldn't be that hard to add support.
@.ExodusS*: Where are you getting these figures from? I thought a FLAC was half the size of the same file in uncompressed .wav format.
@wolfbr: Dropping shells would be pretty pointless, considering that none of the weapon animations contain shell ejection.
@.ExodusS*: Where are you getting these figures from? I thought a FLAC was half the size of the same file in uncompressed .wav format.
@wolfbr: Dropping shells would be pretty pointless, considering that none of the weapon animations contain shell ejection.