04 Apr 11, 09:39PM
Well, of course you can. Though, 8x8 makes more sense according to the game's grid and again, like a_slow_old_man pointed out already, huge model's come with another set of issues. Flawed rendering, odd brightness, weird shadows, costly on resources and so on and so forth...
However, in general you're going best by using the engine's geometry in first place and only spice up the map with few models here and there.
However, in general you're going best by using the engine's geometry in first place and only spice up the map with few models here and there.