Mapmodel Buildings?
#2
It would be to big for AC I think.

If I remember right, AC just loads the mapmodels that are in sight. And when the building is realy big it'll be in your sight like 50% of the time and all VE and textures have to be load.

I think you could make a building with little mapmodels you add to your Engine-generated house. Like... use the window mapmodel for the windows and the platform mapmodels for a second floor.
Thanks given by:


Messages In This Thread
Mapmodel Buildings? - by Mikey - 04 Apr 11, 02:05PM
RE: Mapmodel Buildings? - by a_slow_old_man - 04 Apr 11, 02:15PM
RE: Mapmodel Buildings? - by StRaTo - 04 Apr 11, 03:56PM
RE: Mapmodel Buildings? - by Mikey - 04 Apr 11, 09:11PM
RE: Mapmodel Buildings? - by StRaTo - 04 Apr 11, 09:35PM
RE: Mapmodel Buildings? - by Mr.Floppy - 04 Apr 11, 09:39PM
RE: Mapmodel Buildings? - by Mikey - 05 Apr 11, 12:18AM