Surround Sound
#6
In AC you won't really have to worry much about above and below, since you can see player shadows from "below" and they can see your player shadow if you are above. Then you listen to what they are picking up and you run to that place to see what is missing. Although I wouldn't mind a different pickup sound for grenades (we already have a different sound for the helmet in SVN).
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Messages In This Thread
Surround Sound - by Viper - 29 Mar 11, 08:33PM
RE: Surround Sound - by MykeGregory - 29 Mar 11, 08:40PM
RE: Surround Sound - by Viper - 29 Mar 11, 08:44PM
RE: Surround Sound - by Lantry - 29 Mar 11, 09:09PM
RE: Surround Sound - by V-Man - 30 Mar 11, 06:37AM
RE: Surround Sound - by GeneralDisarray - 30 Mar 11, 10:42PM
RE: Surround Sound - by Gibstick - 30 Mar 11, 12:52PM
RE: Surround Sound - by Faron8 - 30 Mar 11, 02:27PM
RE: Surround Sound - by eftertanke - 30 Mar 11, 04:15PM
RE: Surround Sound - by V-Man - 30 Mar 11, 07:23PM
RE: Surround Sound - by DaRealRocky - 30 Mar 11, 09:24PM
RE: Surround Sound - by Viper - 30 Mar 11, 11:11PM
RE: Surround Sound - by jamz - 30 Mar 11, 11:39PM
RE: Surround Sound - by flowtron - 31 Mar 11, 12:09AM
RE: Surround Sound - by Ronald_Reagan - 31 Mar 11, 12:11AM
RE: Surround Sound - by GeneralDisarray - 31 Mar 11, 12:36AM
RE: Surround Sound - by V-Man - 31 Mar 11, 07:50AM
RE: Surround Sound - by Vermi - 31 Mar 11, 10:12AM