Post a screenshot of what you are doing (modding related).
#34
I took the original skin, made it 2x bigger. Outlined all the sections in the photoshop, then began painting with airbrush, adding highlights and shadows as I went and using the original as the basis. Combination of airbrush and smudge tool. Once I had the basic skin down, I generated some camouflage textures in Filter Forge and laid them down as soft light on top of the parts I wanted to have camo. For rendering I used 3dmax.

Here is an in-game test, the second pic is a camo I didn't like so scrapped it. AC is a fast game so it's difficult to look at the details of the skin.
[Image: 4WqCQ.jpg]

In case anyone is wondering if these re-textures will slow down the game, they won't.

The skins are only 640x400 saved as JPEG at 85% quality, file size range from 37KB to 70KB.
The default are 320x200, 20KB-44KB
In comparison the default helmet pickup is 50KB.
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Messages In This Thread
RE: Post a screenshot of what you are doing (modding related). - by protox - 29 Mar 11, 02:05AM