SVN Bug/Issue - Different final scores.
#1
So I played a 1v1 svn match on the svn server of justice, and when we noted down the final scores there was a difference in frags/deaths, the player "warped" had 32 and 32 on their own screenshot and had 32 and 31 on their opponents screenshot.

Players:
- zekrom: me
- warped: xenon

Screenshot(warped's own): http://img689.imageshack.us/img689/6977/...esertd.jpg

Screenshot(zekrom's): http://i.imgur.com/1IXAD.jpg

Demo: http://www.speedyshare.com/files/2759444...min_DM.dmo

The scores are identical, but it seems the game has not picked up a death from the enemy on zekrom's client. There were no suicides or anything that would make the deaths/frags alter in such a strange way, and as he got 32 kills(smg not sniper or knife) warped should have 32 deaths.

Also in the case of one person having 32 and 31 and the other having 32 and 32. Shouldn't the person with less deaths win, regardless of score?

Edit: It seems to be where xenon lags in the middle of the match, appeared to me as him not dying but he actually died during that, and cause he lagged out the death did not count on my client.
Thanks given by:


Messages In This Thread
SVN Bug/Issue - Different final scores. - by castiel - 25 Mar 11, 02:49PM