Mapping Restriction Question
#7
There's have been issue with a lot of mapmodels in the game... For example, in old version, Mini_GreatWallofChina have about 20 trees and it's in open space.

So, I am betting that Devs are thinking about adding "Polygon checker thingy" to determine if map is not lagging at all.
Thanks given by:


Messages In This Thread
Mapping Restriction Question - by BrickSquad - 23 Mar 11, 10:24AM
RE: Mapping Restriction Question - by Nativo - 23 Mar 11, 11:52AM
RE: Mapping Restriction Question - by Frogulis - 24 Mar 11, 08:16AM
RE: Mapping Restriction Question - by DeafieGamer - 24 Mar 11, 03:45PM
RE: Mapping Restriction Question - by V-Man - 24 Mar 11, 04:11PM