[Release] Protox Mod (All new icons & effects)
#61
(24 Mar 11, 02:07AM)Gibstick Wrote:
assaultcube.bat --mod=mods\extrafonts %1 %2 %3 %4 %5

Thanks a lot for the explanation gave me a better understanding, I think that's some advanced tweaking :)

I just tried:
assaultcube.bat --mod=mods\protox_mod %1 %2 %3 %4 %5

Unfortunately it still doesn't work for me, it just loads the default AssaultCube, I'm not quite sure if this is a local issue or there is something wrong with the command. I'm using Windows XP at the moment and a very vanilla install of AssaultCube 1.1.0.4

Any other ideas?

EDIT:
Okay I think I figured it out.

Both
assaultcube.bat "--mod=mods\protox_mod" %1 %2 %3 %4 %5
and
call assaultcube.bat "--mod=mods\protox_mod" %1 %2 %3 %4 %5
seem to work, the quotes around the --mod part were necessary but not the %1 %2 %3 %4 %5 part. I was able to pass -t through protox_mod.bat from cmd successfully.

I'll including it if there is another release, but I don't think it's an issue since anyone who edits the original assaultcube.bat is experienced enough to modify protox_mod.bat. Thanks for you help.
Thanks given by:


Messages In This Thread
RE: [Release] Protox Mod (All new icons & effects) - by protox - 24 Mar 11, 02:27AM