bug ? many hits but no kill...
#53
This is getting a bit off-topic here. And pretty technical too ;-P
OK, so - UDP doesn't know about order or reliability; ENet compensates for this by providing the reliable-flag (see above post for explanation) and a general mechanism so the receiving end knows what index it's at.
If you read one more sentence after the Features.html-quote from above:
Quote:For unreliable packets, ENet will simply discard the lower sequence number packet if a packet with a higher sequence number has already been delivered.
And tempest is right, most messages AC sends are flagged reliable. But SV_POSC, SV_POS and SV_PING (except for once) aren't.
PJ (packet jump) get's it's values from parsed positions, so this is a measure of how bad the route between the client and the server is - those packets don't get resent; if they ever make it to the receiving end, they're simply dropped.
Thanks given by:


Messages In This Thread
bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 10:33AM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 11:14AM
RE: bug ? many hits but no kill... - by Foo - 26 Feb 11, 12:01PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 12:16PM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 12:26PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 05:15PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 02:12PM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 02:23PM
RE: bug ? many hits but no kill... - by MCS - 26 Feb 11, 05:47PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 06:36PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 08:37PM
RE: bug ? many hits but no kill... - by V-Man - 26 Feb 11, 06:52PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 07:09PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 10:41PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 10:49PM
RE: bug ? many hits but no kill... - by V-Man - 27 Feb 11, 07:50AM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 11:31AM
RE: bug ? many hits but no kill... - by Vermi - 27 Feb 11, 03:38PM
RE: bug ? many hits but no kill... - by Jason - 27 Feb 11, 04:10PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 04:11PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 04:29PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 04:34PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 07:06PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 08:32PM
RE: bug ? many hits but no kill... - by Panda - 27 Feb 11, 11:22PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 11:52PM
RE: bug ? many hits but no kill... - by Brahma - 28 Feb 11, 02:25AM
RE: bug ? many hits but no kill... - by Brahma - 28 Feb 11, 02:34AM
RE: bug ? many hits but no kill... - by Luc@s - 28 Feb 11, 02:08PM
RE: bug ? many hits but no kill... - by V-Man - 28 Feb 11, 05:32PM
RE: bug ? many hits but no kill... - by Jason - 01 Mar 11, 09:38PM
RE: bug ? many hits but no kill... - by Luc@s - 07 Mar 11, 10:22AM
RE: bug ? many hits but no kill... - by Brahma - 07 Mar 11, 04:34AM
RE: bug ? many hits but no kill... - by V-Man - 21 Mar 11, 03:23AM
RE: bug ? many hits but no kill... - by flowtron - 22 Mar 11, 04:08AM
RE: bug ? many hits but no kill... - by V-Man - 25 Mar 11, 07:03AM
RE: bug ? many hits but no kill... - by Vermi - 26 Mar 11, 10:16AM
RE: bug ? many hits but no kill... - by Brahma - 26 Mar 11, 09:07PM
RE: bug ? many hits but no kill... - by VenteX - 28 Mar 11, 01:16AM
RE: bug ? many hits but no kill... - by Sepehr - 07 Apr 11, 09:29AM