Map Editors: Quality Requisites
#25
Hi everyone,

I'm new to the forums but not the game. I just returned after a bit of a hiatus but I've been playing since (I think) March of '09. I'm honestly a bit disappointed to hear of these requirements - when a game runs on an older, outdated engine, it seems the only logical way to make it different and interesting is to allow creativity. The creativity being expressed in some maps like TwinTowers, EzJemVil, OldeVillage, Rabin's Oasis, etc made them a lot more fun. I understand that that wasn't "how it was meant to be played", but what I don't understand is why they can't coexist. Can the masses really not dictate what is allowable based on what is fun? I was disappointed to learn that several maps I spent a ton of time on back in the day are no longer applicable with no way of becoming re-playable. Also, I had some trouble: I edited one down, removing all offending pickups so none of them were "too close to each other" (it didn't give me an error when loading the map) and yet I still could not load it in a multiplayer server.

I guess I'm just really disappointed in the selfishness here. I get that I'm just preaching to the choir and I fully expect either a "tl;dr" reply or an exasperated "JEEZ just READ THE DAMN THREADS" but I felt I should say something, on behalf of my opinion.
Thanks given by:


Messages In This Thread
Map Editors: Quality Requisites - by V-Man - 31 Oct 10, 04:42PM
RE: Map Editors: Quality Requisites - by V-Man - 08 Nov 10, 11:43PM
RE: Map Editors: Quality Requisites - by JGAN - 10 Nov 10, 10:17PM
RE: Map Editors: Quality Requisites - by pen! - 19 Nov 10, 05:29AM
RE: Map Editors: Quality Requisites - by Mael - 19 Nov 10, 07:03AM
RE: Map Editors: Quality Requisites - by Panda - 19 Nov 10, 05:54AM
RE: Map Editors: Quality Requisites - by Bukz - 19 Nov 10, 08:54AM
RE: Map Editors: Quality Requisites - by Sarin - 09 Feb 11, 10:27AM
RE: Map Editors: Quality Requisites - by jamz - 10 Feb 11, 10:18AM
RE: Map Editors: Quality Requisites - by let1gre - 18 Mar 11, 02:39AM
RE: Map Editors: Quality Requisites - by Alien - 19 Mar 11, 05:52PM
RE: Map Editors: Quality Requisites - by jamz - 20 Mar 11, 08:25PM
RE: Map Editors: Quality Requisites - by Alien - 20 Mar 11, 09:34PM
RE: Map Editors: Quality Requisites - by V-Man - 21 Mar 11, 03:00AM
RE: Map Editors: Quality Requisites - by Viper - 08 May 11, 11:48PM
RE: Map Editors: Quality Requisites - by V-Man - 08 May 11, 03:31PM
RE: Map Editors: Quality Requisites - by Alien - 09 May 11, 12:04PM
RE: Map Editors: Quality Requisites - by Viper - 10 May 11, 02:18AM
RE: Map Editors: Quality Requisites - by V-Man - 10 May 11, 03:44AM
RE: Map Editors: Quality Requisites - by V-Man - 10 May 11, 02:28PM
RE: Map Editors: Quality Requisites - by vern - 29 May 11, 08:05PM
RE: Map Editors: Quality Requisites - by Cemer - 06 Aug 11, 02:29AM
RE: Map Editors: Quality Requisites - by Jg99 - 06 Aug 11, 02:23AM
RE: Map Editors: Quality Requisites - by Bukz - 06 Aug 11, 03:54AM
RE: Map Editors: Quality Requisites - by Jg99 - 06 Aug 11, 04:42AM