Since you'd be starting with a Cube 2 base and working from there toward an AssaultCube-style backport, your question will be better understood and asked in a Sauerbraten forum.
To the best of my knowledge, the whole point of AssaultCube is to provide chewy goodness to those whose machines are unable to play higher-resource games. So, if you craft a game that uses more resources, make it great! Don't stick to the limitations of AssaultCube. But also remember all the poor folks like myself who will be left behind.
To the best of my knowledge, the whole point of AssaultCube is to provide chewy goodness to those whose machines are unable to play higher-resource games. So, if you craft a game that uses more resources, make it great! Don't stick to the limitations of AssaultCube. But also remember all the poor folks like myself who will be left behind.