06 Mar 11, 03:09AM
Ok, I'm actually now most curious about about the coding knowledge part. I went through the javascript and PHP tutorials on w3schools and ended up with My lame-o website... I think I got through a big chunk of this C++ guide over last summer and read part of head first java. I also have a friend that knows quite a bit of visual basic. Oh man, and if I could get Patty Pan(who sorta got me going on coding, now in high school) on this project, we could really get going
I think a bunch of people in the school are good at working in 'shop-that'll be useful.
Honestly, AC is the only open source game that's isn't a quake clone. Well, Urban terror isn't that quake-like, but it's kinda old and slow. Then Paintball2 is just lame. Red Eclipse is terrible.
I guess if we didn't do it like AC, we could do open-zombies.
On the other hand, this is an Assaultcube thread!
I think a bunch of people in the school are good at working in 'shop-that'll be useful.
Honestly, AC is the only open source game that's isn't a quake clone. Well, Urban terror isn't that quake-like, but it's kinda old and slow. Then Paintball2 is just lame. Red Eclipse is terrible.
I guess if we didn't do it like AC, we could do open-zombies.
On the other hand, this is an Assaultcube thread!