05 Mar 11, 11:24PM
Creative idea.......not really....I'm sure it's been asked 9000+ times.
Anyhow, to make an assaultcube-themed game based off of Cube 2/ Sauerbraten, how much C++, misc. coding, and brilliance would friends and I have to learn? Could we use AC art? We'd probably want to change quite a few quirky aspects of the game, adding more menus for things that are now command-line only and making use of custom maps easier. We'd also probably want to keep it at least semi-compatible w/Cube 2 maps.
Anyhow, to make an assaultcube-themed game based off of Cube 2/ Sauerbraten, how much C++, misc. coding, and brilliance would friends and I have to learn? Could we use AC art? We'd probably want to change quite a few quirky aspects of the game, adding more menus for things that are now command-line only and making use of custom maps easier. We'd also probably want to keep it at least semi-compatible w/Cube 2 maps.