How does maprot. work?
#2
map:mode:time:allowVote[:minplayer[:maxplayer[:skiplines]]]

map: map filename without extension

mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6),
Capture the Flag (5), Hunt the Flag (13), Keep the Flag (15), Team Keep the Flag (14),
Team Survivor (4), Survivor (3), Last Swiss Standing (9),
One Shot One Kill (10), Team One Shot One Kill (11)

time: game time in minutes

vote: (1) allow players to vote for other maps
// (0) only admin can change the map

minplayer: if set, the server will skip the map, if fewer than required players are connected
maxplayer: if set, the server will skip the map, if more than allowed players are connected

skiplines: lines to skip in maprot.cfg, after this map got actually played
this can be used to select one of several lines, instead of playing all lines

Read maprot.cfg in your config folder.

ac_desert : 2: 8: 1: 0: 4: 1 // dm, 8 minutes, 0..4 players
ac_desert is map name
2 is mode (dm)
time is 8 minutes
Allow vote is on (1)
From 0 to 4 players on server
Skipline is 1

ac_desert :11:10: 1: 5:11: 0 // tosok, 10 minutes, 5..11 players
ac_desert is map name
Mode is 11 (team one shot one kill)
Time is set to 10 minutes
Allow vote is set to ON (1)
From 5 to 11 players
Skip 0 lines
Hope that makes it a bit clearer. ;)
Thanks given by:


Messages In This Thread
How does maprot. work? - by Neon - 03 Mar 11, 08:29PM
RE: How does maprot. work? - by OpenSource - 03 Mar 11, 09:00PM
RE: How does maprot. work? - by V-Man - 03 Mar 11, 09:21PM
RE: How does maprot. work? - by Ronald_Reagan - 04 Mar 11, 01:28AM