27 Feb 11, 04:11PM
Yes... this piece of code looks like strange (lag sensible) and very redundant with the anticheats (since the anticheats have a better code to take into account lag/cheat in the shot).
But this piece of code is there from a long time... (before 1.1, and before I entered the devs team). And this means the 1.0 must be dropping shots as well.
But I am not sure... I need to check this. And unfortunately I cannot check it now.
@ Lucas and Roflcopter
Can you check carefully if this code is really necessary, or if the dix proposed by Roflcopter can fix it (wait+40<gs.gunwait[e.gun])?
I believe this is too much sensible to lag effects... and I also believe this piece of code could be simply ripped.
But this piece of code is there from a long time... (before 1.1, and before I entered the devs team). And this means the 1.0 must be dropping shots as well.
But I am not sure... I need to check this. And unfortunately I cannot check it now.
@ Lucas and Roflcopter
Can you check carefully if this code is really necessary, or if the dix proposed by Roflcopter can fix it (wait+40<gs.gunwait[e.gun])?
I believe this is too much sensible to lag effects... and I also believe this piece of code could be simply ripped.