24 Feb 11, 04:39AM
i was messing around with it, and i think it has to do with how the maps are written/read to/from their files, because when you have a completely newmap, the wqd is low, but as cubes become offset from each other, the wqd rises. Though i have noticed that it changes in very weird intervals, and not always constant ones, so this definitely isn't the whole explanation.