18 Feb 11, 01:14AM
I don't think there should be a maxclient limit at 10. Though some overloaded servers are a problem, cutting the maxclient in half would be like using a chainsaw to cut a birthday cake. fortunately, there is a much better way to do it: start playing on servers that have a limit that fits them. As for the gameplay argument, if you like playing with <10 players, find a server with that limit, and use it.
Though it might be good overall, it would create a lot of unnecessary collateral damage.
Though it might be good overall, it would create a lot of unnecessary collateral damage.