Revised Concept LMG Stats:
Pros:
So what place would a gun like this have in AC? If the SMG were to rival the AR, this gun would be rivaling the Carbine. Both are slow to kill, but effective at defending your base if you have a good line-of-sight.
I very much want a LMG in AssaultCube!
- Damage: 17 (6-shot kill)
- Attackdelay: 130 ms
- Reload: 2900 ms
- Ammo: 60 magsize, 60 base, 120 max
- Spread: Consistently low
- Kickback: High, even more than AR
- Recoil: Lower than AR
Pros:
- Great for long range defense
- Large Clip; can allow 10 kills on unarmored enemies
- Effect Rifle-Sprinting
- Slightly long time to kill
- Reload time is a handicap
- Hard to move forward while shooting
- Having only one spare clip to start means you will have to scavenge a bit
So what place would a gun like this have in AC? If the SMG were to rival the AR, this gun would be rivaling the Carbine. Both are slow to kill, but effective at defending your base if you have a good line-of-sight.
I very much want a LMG in AssaultCube!