05 Feb 11, 02:10AM
I find myself playing ac less these days due to the state current public gameplay. There is a positive to be found in this situation, you could find something else to do other than play games. My time zone isn’t that popular (but that’s my problem) and what active servers there are players are just repeatedly looping through ac_douze (osok, tosok, ctf, tdm, dm).
I don’t think ladders are ever going to be a primary motivation of most (new) players to join servers. And there are a lot of new players. I’m sure if pwnage wrote ac_douze into his servers maprots so that it appeared frequently, his servers would be flooded with all the new players. Ladders are a “nice to have” but not essential in maintaining a healthy game.
How do you encourage new players to play and learn new maps and modes? I remember back in my first days of ac whoever was admin just chose for you and that was that. Looking back I was fortunate to be in servers with admins such as Harps, tipper etc.
I think newish players look for the map and mode first while deciding what server to join. Of course this is an opinion and a generalisation. Other considerations are going on too, who else is online?, how many players? What ping? Does it report to our beloved ac1.1 ladder? etc. etc.
I have just recently read the thread about making more maps official. It is my opinion that even if you were to put more maps into the official package these wouldn’t be played any more than they are now. So I can’t see the value to be gained from adding more maps at this point in time.
I believe the game can be improved and maintained through servers which have regular admin presence, solid and interesting maprots and modes. There are such servers like this right now but there are also many servers which are poor in terms of quality.
A lot of new players like trash maps or like what is so very familiar to them (ac_douze). A bit of trash and something common (ac_douze) now and then is fine, but all the time is quite boring and unhealthy. So how do you encourage new players to expand their playing experience and appreciation? Does anyone have any ideas?
I don’t think ladders are ever going to be a primary motivation of most (new) players to join servers. And there are a lot of new players. I’m sure if pwnage wrote ac_douze into his servers maprots so that it appeared frequently, his servers would be flooded with all the new players. Ladders are a “nice to have” but not essential in maintaining a healthy game.
How do you encourage new players to play and learn new maps and modes? I remember back in my first days of ac whoever was admin just chose for you and that was that. Looking back I was fortunate to be in servers with admins such as Harps, tipper etc.
I think newish players look for the map and mode first while deciding what server to join. Of course this is an opinion and a generalisation. Other considerations are going on too, who else is online?, how many players? What ping? Does it report to our beloved ac1.1 ladder? etc. etc.
I have just recently read the thread about making more maps official. It is my opinion that even if you were to put more maps into the official package these wouldn’t be played any more than they are now. So I can’t see the value to be gained from adding more maps at this point in time.
I believe the game can be improved and maintained through servers which have regular admin presence, solid and interesting maprots and modes. There are such servers like this right now but there are also many servers which are poor in terms of quality.
A lot of new players like trash maps or like what is so very familiar to them (ac_douze). A bit of trash and something common (ac_douze) now and then is fine, but all the time is quite boring and unhealthy. So how do you encourage new players to expand their playing experience and appreciation? Does anyone have any ideas?