Radar
#5
(29 Jan 11, 03:13PM)Gibstick Wrote: If you see your teammate dying, you know there's an enemy there. There isn't anything you can script for the radar.
Other than settings.
...Which may be abused for more use, but I haven't explored that possibility.
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Messages In This Thread
Radar - by DrauL - 29 Jan 11, 02:47PM
RE: Radar - by Gibstick - 29 Jan 11, 03:13PM
RE: Radar - by tempest - 29 Jan 11, 04:47PM
RE: Radar - by #M|A#Wolf - 29 Jan 11, 05:04PM
RE: Radar - by V-Man - 29 Jan 11, 05:11PM
RE: Radar - by #M|A#Wolf - 29 Jan 11, 05:13PM
RE: Radar - by V-Man - 29 Jan 11, 05:21PM
RE: Radar - by Viper - 29 Jan 11, 05:35PM
RE: Radar - by V-Man - 29 Jan 11, 05:40PM
RE: Radar - by MykeGregory - 29 Jan 11, 09:22PM
RE: Radar - by Ramius - 30 Jan 11, 01:04AM
RE: Radar - by Mai Mee Tur - 30 Jan 11, 12:13AM
RE: Radar - by pwned - 30 Jan 11, 02:41AM
RE: Radar - by Mai Mee Tur - 30 Jan 11, 04:26AM
RE: Radar - by #M|A#Wolf - 30 Jan 11, 01:36AM
RE: Radar - by Gibstick - 30 Jan 11, 04:30AM
RE: Radar - by Orynge - 31 Jan 11, 01:11AM
RE: Radar - by #M|A#Wolf - 31 Jan 11, 01:59AM
RE: Radar - by Darkbee - 31 Jan 11, 04:36PM