Light shadows?
#40
I wonder whether Flowtron has taken notice of this yet? Seems like there's no real argue like it was too heavy on resources, which would speak against implementation.

(25 Jan 11, 01:06AM)Ronald_Reagan Wrote: I was actually going to change it a little when I have some spare time and make it so the maps cfg could turn it on/off.

Good point, and making a missing "switch" interpreted as off, so it will be compatible with older maps without any hassle.

-edit-

I once had an idea about "dynamic" lights. Something like an entity which will switch lightentities within a to-be-defined range on and off, according to a linear or random algorithm. Would this be possible in general? Just curious.

Example:
/switchlight a b c d

a = radius (cylindrical) of impact, all lightents within this range will be switched
b = switches per second (one on/off cycle)
c = 0 for linear, 1 for random, 2 for etc...
d = 0 for clear cut like blinking, 1 for smooth fading like glowing

Thanks given by:


Messages In This Thread
Light shadows? - by RPG - 23 Jan 11, 05:23PM
RE: Light shadows? - by FleshyPod - 23 Jan 11, 05:31PM
RE: Light shadows? - by eftertanke - 23 Jan 11, 07:18PM
RE: Light shadows? - by RPG - 23 Jan 11, 07:22PM
RE: Light shadows? - by Andrez - 23 Jan 11, 07:25PM
RE: Light shadows? - by eftertanke - 23 Jan 11, 07:32PM
RE: Light shadows? - by RPG - 23 Jan 11, 07:41PM
RE: Light shadows? - by eftertanke - 23 Jan 11, 07:43PM
RE: Light shadows? - by MykeGregory - 23 Jan 11, 07:44PM
RE: Light shadows? - by RPG - 23 Jan 11, 08:22PM
RE: Light shadows? - by eftertanke - 23 Jan 11, 08:46PM
RE: Light shadows? - by Mr.Floppy - 23 Jan 11, 09:35PM
RE: Light shadows? - by Gibstick - 23 Jan 11, 09:53PM
RE: Light shadows? - by RPG - 23 Jan 11, 09:56PM
RE: Light shadows? - by V-Man - 23 Jan 11, 10:31PM
RE: Light shadows? - by RPG - 23 Jan 11, 10:36PM
RE: Light shadows? - by V-Man - 23 Jan 11, 11:31PM
RE: Light shadows? - by Mael - 23 Jan 11, 11:49PM
RE: Light shadows? - by Joe Smith - 24 Jan 11, 05:07AM
RE: Light shadows? - by V-Man - 24 Jan 11, 06:01AM
RE: Light shadows? - by RPG - 24 Jan 11, 06:51AM
RE: Light shadows? - by Fate - 24 Jan 11, 06:58AM
RE: Light shadows? - by Ronald_Reagan - 24 Jan 11, 08:04AM
RE: Light shadows? - by RPG - 24 Jan 11, 08:33AM
RE: Light shadows? - by Ronald_Reagan - 24 Jan 11, 08:43AM
RE: Light shadows? - by FleshyPod - 24 Jan 11, 09:04AM
RE: Light shadows? - by RPG - 24 Jan 11, 09:13AM
RE: Light shadows? - by FleshyPod - 24 Jan 11, 01:37PM
RE: Light shadows? - by RPG - 24 Jan 11, 01:52PM
RE: Light shadows? - by RIPBillyMays - 24 Jan 11, 05:03PM
RE: Light shadows? - by V-Man - 24 Jan 11, 05:55PM
RE: Light shadows? - by Ronald_Reagan - 25 Jan 11, 01:06AM
RE: Light shadows? - by Mr.Floppy - 25 Jan 11, 12:40PM
RE: Light shadows? - by V-Man - 25 Jan 11, 03:58AM
RE: Light shadows? - by RPG - 25 Jan 11, 05:10AM
RE: Light shadows? - by eftertanke - 25 Jan 11, 05:29AM
RE: Light shadows? - by RPG - 25 Jan 11, 06:09AM
RE: Light shadows? - by Fate - 25 Jan 11, 08:13AM
RE: Light shadows? - by RPG - 25 Jan 11, 08:18AM
RE: Light shadows? - by V-Man - 25 Jan 11, 08:26AM
RE: Light shadows? - by RPG - 25 Jan 11, 12:46PM
RE: Light shadows? - by Ronald_Reagan - 26 Jan 11, 03:37AM
RE: Light shadows? - by RPG - 26 Jan 11, 11:08AM