As promised, here is an official response to the 'match format issue'. Trying to match this open community request we have been forced to change also some ranking criteria, and also taken this new rule modification to clarify a bit more the rules about certain aspects.
About Match Format
No restrictions at all, clans can fight both on 3vs3 or on 4vs4 as they agreed on the match arrangement (in-game decisions will not be taken into account to ensure transparency on matches). In order to ensure match agreements, standard match format is 4vs4, but whenever both team leaders agreed to match as 3vs3 it will be allowed.
This variation now leads us to modify our Ranking Criteria.
About Ranking Criteria
Our idea was to give a very emphasis on flags. However, we have been forced to change this into something more 'statistical' and hence introduced new rule 4.5: "In case of a tie on the overall league points, direct matches results (win or loss) will be taken into account. If a tie still exists, then it will be taken into account most wins during the league.".
We will look further into this, but as it is now, just take into account flags to decide who's the final winner of a match.
About Other Rules changes
Mainly there have been some clarification (or extra info) about game modifications, mostly taken from ESL ruleset. Main clarification, is the use of precompiled packages, both for servers and clients, as mandatory (just in case it was not clear from the rules itself).
As the rule said, it's not allowed; but Self/Assisted Team Kill isn't referred to that case. /suicide script will be punished as 'Illegal config/script setting'. It has been taked from ESL ruleset, and is wide known as unsportsmanlike behavior on almost any team based competition.
GGz!
About Match Format
No restrictions at all, clans can fight both on 3vs3 or on 4vs4 as they agreed on the match arrangement (in-game decisions will not be taken into account to ensure transparency on matches). In order to ensure match agreements, standard match format is 4vs4, but whenever both team leaders agreed to match as 3vs3 it will be allowed.
This variation now leads us to modify our Ranking Criteria.
About Ranking Criteria
Our idea was to give a very emphasis on flags. However, we have been forced to change this into something more 'statistical' and hence introduced new rule 4.5: "In case of a tie on the overall league points, direct matches results (win or loss) will be taken into account. If a tie still exists, then it will be taken into account most wins during the league.".
We will look further into this, but as it is now, just take into account flags to decide who's the final winner of a match.
About Other Rules changes
Mainly there have been some clarification (or extra info) about game modifications, mostly taken from ESL ruleset. Main clarification, is the use of precompiled packages, both for servers and clients, as mandatory (just in case it was not clear from the rules itself).
(21 Jan 11, 03:01AM)Roflcopter Wrote: That said, I see another rule I'd like clarifying: is the suicide command allowed in game?
As the rule said, it's not allowed; but Self/Assisted Team Kill isn't referred to that case. /suicide script will be punished as 'Illegal config/script setting'. It has been taked from ESL ruleset, and is wide known as unsportsmanlike behavior on almost any team based competition.
GGz!