20 Jan 11, 02:59PM
I actually like all of the balancing that has been done. Although i do agree that the shotgun's effective one shot range should be 6-8 cubes, which, i think, would fix it. The reason the sniper didnt seem as overpowered in 1.0.4, was because the SMG could usually beat it at medium to close range, now that the SMG is as powerful, the sniper seems more powerful. When in reality i think the sniper is perfect where its at.