And you made this out from how many minutes of playing? 10 ? Did you aim properly?
In fact, the maximum damage of the shotgun is now 84 - with the exeption of point blank range, wich is at the moment defined as 4 cubes. If you are as close as those 4 cubes, you will get the old maximum - 105 = instant kill (most of the time).
Maybe the point blank range needs to be 6 or 8 cubes. But to say it was useless in all other ranges is a bit weird. The way it acts now, you will get guaranteed damage even across a large map of ca. 15-20 ( even at ca. 40 metres or so)- as long as you aim properly.
At mid ranges, you are in the 40-60 damage range easily. THe one thing that has changed is, you will only get this damage if you aim properly. Once you miss a bit, you will not be able to get the full damage (something that was still possible with the old shotgun code). In 1.1.0.4 , you can miss by 2 metres on close distance and still get a splat - that's simply impossible now.
In fact, the maximum damage of the shotgun is now 84 - with the exeption of point blank range, wich is at the moment defined as 4 cubes. If you are as close as those 4 cubes, you will get the old maximum - 105 = instant kill (most of the time).
Maybe the point blank range needs to be 6 or 8 cubes. But to say it was useless in all other ranges is a bit weird. The way it acts now, you will get guaranteed damage even across a large map of ca. 15-20 ( even at ca. 40 metres or so)- as long as you aim properly.
At mid ranges, you are in the 40-60 damage range easily. THe one thing that has changed is, you will only get this damage if you aim properly. Once you miss a bit, you will not be able to get the full damage (something that was still possible with the old shotgun code). In 1.1.0.4 , you can miss by 2 metres on close distance and still get a splat - that's simply impossible now.