15 Jan 11, 01:48PM
Hi all!!
I have been talking with some random players about team sizes and seems to be both people wishing to play as 'old-school' (3vs3) and who’s wishing to give a try to 'something new' (4vs4). We are working to make a competition which raise the importance of teamwork skills instead of individual skills.
This said, I would like to know clans about our current ideas to get rid of the 'team size issue'. Feel free to post here or send a PM with your opinions about this proposals, but please don't get into topic if your team is not going to play the league at all (1.0 clans/players for example).
As we talk, there are currently three ways we would like to do sove this:
A) 4vs4 with Rifle Sprint, as it has been purposed until now
B) 3vs3 where flag carrier cannot make use of Rifle Sprint (both CTF and HTF)
C) Give teams the possibility to decide between option A or B on match arrangements. This would lead on an extra privilege to the home – or away – team, or establishing directly A or B as default in case the team couldn't reach an agreement.
Now about the most probable discussion, why allowing or not RS depending on match size? As said on the very start of this post, we are trying to raise the importance of teamwork skills. We truly believe that voiding RS on 3vs3 will 'force' teams to a better coordination in order to achieve their goals. Maybe on CTF can't be seen that clear, but take into example HTF, where a single player can hide faster than the enemy can reach him... I think it would be funnier both for flag seekers and carriers (as well for their teams). At the same time, we are aware that on 4vs4 it would be harder to get a flag than on a 3vs3 and that's why we wish to allow it on 4vs4.
Please, avoid comments like 'we are used to it, why we should not use it' or similars, we are completely aware that RS is currently used on daily 3vs3 matches, but we are trying to give a fresh point of view to the game and rising team play.
GGz!
I have been talking with some random players about team sizes and seems to be both people wishing to play as 'old-school' (3vs3) and who’s wishing to give a try to 'something new' (4vs4). We are working to make a competition which raise the importance of teamwork skills instead of individual skills.
This said, I would like to know clans about our current ideas to get rid of the 'team size issue'. Feel free to post here or send a PM with your opinions about this proposals, but please don't get into topic if your team is not going to play the league at all (1.0 clans/players for example).
As we talk, there are currently three ways we would like to do sove this:
A) 4vs4 with Rifle Sprint, as it has been purposed until now
B) 3vs3 where flag carrier cannot make use of Rifle Sprint (both CTF and HTF)
C) Give teams the possibility to decide between option A or B on match arrangements. This would lead on an extra privilege to the home – or away – team, or establishing directly A or B as default in case the team couldn't reach an agreement.
Now about the most probable discussion, why allowing or not RS depending on match size? As said on the very start of this post, we are trying to raise the importance of teamwork skills. We truly believe that voiding RS on 3vs3 will 'force' teams to a better coordination in order to achieve their goals. Maybe on CTF can't be seen that clear, but take into example HTF, where a single player can hide faster than the enemy can reach him... I think it would be funnier both for flag seekers and carriers (as well for their teams). At the same time, we are aware that on 4vs4 it would be harder to get a flag than on a 3vs3 and that's why we wish to allow it on 4vs4.
Please, avoid comments like 'we are used to it, why we should not use it' or similars, we are completely aware that RS is currently used on daily 3vs3 matches, but we are trying to give a fresh point of view to the game and rising team play.
GGz!