05 Jan 11, 03:44PM
(05 Jan 11, 01:10PM)FunkyHamster Wrote:Take RandumKiwi's servers for example, where the bandwidth throughput is very low: when a demo download occurs, the whole server starts lagging. That said, server maintainers shouldn't overload their resources in the first place.(05 Jan 11, 01:07PM)Foo Wrote: Some servers are played so much, they can't afford the bandwidth for demo recording.
What do you mean? The demo is only downloaded if requested by the player. Do you think that some admin's have disable demos in order to ave bandwidth?
BTW, somebody know if the demo file can be further compressed?
And maybe a smarter upload bandwidth control mechanism would do the job for the demo sending - it's at the moment prioritised over game-play traffic, and that's why you can't play whilst downloading a demo, unfortunately.
I think that demo recording should enabled by default, but server maintainers should still have the option to: limit the bandwidth of demo downloads, and disable demo downloading in-game and instead forward them by other means, such as a web server (where bandwidth can be limited easily).