New CTF Game Mode Ideas
#3
What about something like efficiency CTF in Sauer? Each player starts with random primary weapon set to them until round ends. No pickups, full ammo, 50 armor. Player must think twice before shooting or he will waste a valuable bullet/shell.
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Messages In This Thread
New CTF Game Mode Ideas - by Darkbee - 03 Jan 11, 03:09PM
RE: New CTF Game Mode Ideas - by eftertanke - 03 Jan 11, 03:41PM
RE: New CTF Game Mode Ideas - by FleshyPod - 04 Jan 11, 07:08PM
RE: New CTF Game Mode Ideas - by Vermi - 04 Jan 11, 07:32PM
RE: New CTF Game Mode Ideas - by hedi01 - 05 Jan 11, 02:55AM
RE: New CTF Game Mode Ideas - by Drakas - 05 Jan 11, 04:24PM
RE: New CTF Game Mode Ideas - by HyPE|Darkside - 05 Jan 11, 06:00PM
RE: New CTF Game Mode Ideas - by statiq - 30 Jan 11, 02:46AM
RE: New CTF Game Mode Ideas - by MykeGregory - 30 Jan 11, 09:50AM
RE: New CTF Game Mode Ideas - by V-Man - 30 Jan 11, 11:17AM
RE: New CTF Game Mode Ideas - by MykeGregory - 30 Jan 11, 01:09PM
RE: New CTF Game Mode Ideas - by Hav0c - 30 Jan 11, 01:18PM
RE: New CTF Game Mode Ideas - by Kirin - 30 Jan 11, 03:23PM
RE: New CTF Game Mode Ideas - by Frogulis - 31 Jan 11, 03:06AM
RE: New CTF Game Mode Ideas - by Ronald_Reagan - 31 Jan 11, 03:45AM
RE: New CTF Game Mode Ideas - by Orynge - 31 Jan 11, 10:51AM
RE: New CTF Game Mode Ideas - by SuperSniper - 31 Jan 11, 09:13PM
RE: New CTF Game Mode Ideas - by Orynge - 31 Jan 11, 10:35PM