25 Dec 10, 09:56PM
I think that we should stop using MD2 now, tbh. Yes, it's easy enough to make MD2 models if you use Blender, but if you use 3DSMax, you'll find out that it's hell. I'm not saying that we should convert all existing MD2 files to some other format (although that would be ideal, it would take a long time), but I think that we should start making the new models in another format, MD3 probably being the best choice.
Are there any reasons why we shouldn't? If there aren't I can't really see any cons to this situation. (BTW, if anyone needs import/export scripts for 3DSMAX 2010, I can send them the ones I have)
Are there any reasons why we shouldn't? If there aren't I can't really see any cons to this situation. (BTW, if anyone needs import/export scripts for 3DSMAX 2010, I can send them the ones I have)