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HUD!
#8
It's on mine too - there are some vector issues here though; it's not as simple as one might think .. in my best attempt so far (long, long ago) the spectating-position was only showing the "bad" side of polys for 50% of the time.
Thanks given by:


Messages In This Thread
HUD! - by Jason - 02 Dec 10, 06:36PM
RE: HUD! - by Billybob - 02 Dec 10, 06:47PM
RE: HUD! - by jamz - 02 Dec 10, 07:03PM
RE: HUD! - by Jason - 02 Dec 10, 07:35PM
RE: HUD! - by jamz - 02 Dec 10, 08:05PM
RE: HUD! - by tempest - 02 Dec 10, 09:49PM
RE: HUD! - by V-Man - 03 Dec 10, 01:45PM
RE: HUD! - by flowtron - 09 Dec 10, 12:09PM
RE: HUD! - by Jason - 19 Dec 10, 05:31AM


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