+1 to Gibstick (Fire element).
http://forum.cubers.net/thread-35.html
SMG just takes a lot of practice.
As you fire, you have to move the mouse backward at an increasing rate of speed, to compensate for recoil. This is why shooting in bursts is important (or having lots of elbow room).
Experiment with many different mouse sensitivity levels. Acknowledge that as you play, your mouse sensitivity level preference may change. Always be open to trying a new one if you find your skills slipping.
Play against bots for a bit. Try it at gamespeed 20, increasing by increments (game speed and bot skill level) as you become comfortable with its feel, until you're at gamespeed 120. When you can hold your own against "best" bots at gamespeed 120, you're ready for real opponents.
As ReEsEs said, read up on rifle-sprinting. Strafe-running, too, in case you don't already.
http://forum.cubers.net/thread-35.html
SMG just takes a lot of practice.
As you fire, you have to move the mouse backward at an increasing rate of speed, to compensate for recoil. This is why shooting in bursts is important (or having lots of elbow room).
Experiment with many different mouse sensitivity levels. Acknowledge that as you play, your mouse sensitivity level preference may change. Always be open to trying a new one if you find your skills slipping.
Play against bots for a bit. Try it at gamespeed 20, increasing by increments (game speed and bot skill level) as you become comfortable with its feel, until you're at gamespeed 120. When you can hold your own against "best" bots at gamespeed 120, you're ready for real opponents.
As ReEsEs said, read up on rifle-sprinting. Strafe-running, too, in case you don't already.