(30 Nov 10, 11:20PM)Mael Wrote: I hope more people realize that the issues with weapon balance aren't just related to the stats of each gun. It's also about what map you are playing on and the quantity of maps that are suited for one weapon contrasted with those suited for another. In 1.0 many maps were best played with the sniper. Combine that with the gun's natural advantages and everyone will use it. There's another way to balance weapons and it's making/tweaking more maps where each weapon has it's advantage.
Point is, mappers, look at the [official]maps that are out there, the weapons that are best on those maps and gear your's so they're more versatile.
Yes, I realise that and I find I vary between AR, Sniper, Shotgun and barely touch the SMG anymore because as soon as you find a close enough map to play SMG effectivley once you have loaded the 8_bullet_minimum into them they have tracked you down with a shotgun and splattered you. With the new 83 hit sniper and 10 clip pistol the sniper sounds good once more but I have too poor aim to use it. Assault Rifle IMO doesn't need to be changed, just the others modded to compete. Once again I think your point is a good one but the SMG and shotgun environment are similar and hard for a smg player to survive without launching themselves backwards.