Burst Fire AR
#11
If we wanted a burst mode, we'd add it. I personally don't see much of an advantage, but some people definately will. The question is simply where to draw the line (again) for scripts. Cubescript is quite powerful, so there need to be limits, and we can not forsee every possible script beforehand. AC is supposed to be simple, so burst or single-fire modes were never considered. Also, someone new to the game should find the same _basic_ gamerules and handling as someone who has been scripting for ages.

I can't really see where the advantage lies in having a script that stops the attack function after 7 shots. If you can't do that yourself,well..... I do see and advantage though, when you stop it after 2, 3 or 4 shots, depending on the gun. The code for burst is already quite easily to handle, since there is virtually no cooldown. That's already fast and comfortable enough in my book, it's a present on a silver plate already.
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Messages In This Thread
Burst Fire AR - by ActionGoose - 27 Nov 10, 06:53PM
RE: Burst Fire AR - by Gibstick - 27 Nov 10, 07:27PM
RE: Burst Fire AR - by #M|A#Wolf - 27 Nov 10, 07:37PM
RE: Burst Fire AR - by MykeGregory - 27 Nov 10, 10:27PM
RE: Burst Fire AR - by Bullpup - 29 Nov 10, 07:42AM
RE: Burst Fire AR - by Fate - 29 Nov 10, 11:33PM
RE: Burst Fire AR - by Bukz - 30 Nov 10, 04:04AM
RE: Burst Fire AR - by Bullpup - 30 Nov 10, 05:03PM
RE: Burst Fire AR - by pakit - 30 Nov 10, 05:23PM
RE: Burst Fire AR - by tempest - 30 Nov 10, 08:14PM
RE: Burst Fire AR - by makkE - 30 Nov 10, 09:34PM
RE: Burst Fire AR - by Bullpup - 02 Dec 10, 06:42PM
RE: Burst Fire AR - by jamz - 02 Dec 10, 06:59PM
RE: Burst Fire AR - by makkE - 02 Dec 10, 07:22PM
RE: Burst Fire AR - by tempest - 02 Dec 10, 09:54PM
RE: Burst Fire AR - by JGAN - 03 Dec 10, 04:48AM
RE: Burst Fire AR - by V-Man - 03 Dec 10, 01:38PM
RE: Burst Fire AR - by DEKiMA - 04 Dec 10, 12:44PM
RE: Burst Fire AR - by V-Man - 04 Dec 10, 03:41PM
RE: Burst Fire AR - by VenteX - 05 Feb 11, 05:19AM
RE: Burst Fire AR - by Syntax - 05 Feb 11, 05:12PM
RE: Burst Fire AR - by VenteX - 05 Feb 11, 08:54PM
RE: Burst Fire AR - by Lantry - 06 Feb 11, 01:18AM
RE: Burst Fire AR - by CyberKlown28 - 08 Feb 11, 01:18AM
RE: Burst Fire AR - by Frogulis - 09 Feb 11, 05:29AM
RE: Burst Fire AR - by V-Man - 16 Feb 11, 07:59AM
RE: Burst Fire AR - by tempest - 16 Feb 11, 03:44PM
RE: Burst Fire AR - by V-Man - 16 Feb 11, 04:25PM
RE: Burst Fire AR - by SuperSniper - 16 Feb 11, 04:56PM
RE: Burst Fire AR - by VenteX - 17 Feb 11, 06:19AM
RE: Burst Fire AR - by SuperSniper - 17 Feb 11, 06:37PM