gameplay is influenced many parameters (pickups placement, layout, frequency of camping spots, levels, size of rooms, size of map, lights, ...), manipulating with these parameters in your map you get specific gameplay
if you will set borders for these parameters, you will border final gameplay too
now are out tennis small lss maps with many pickups, huge maps and long or high maps
if you will set borders for these parameters, you will border final gameplay too
now are out tennis small lss maps with many pickups, huge maps and long or high maps